The Canadian software and gaming industries have been undergoing an evolutionary change with cloud computing, mobile computing, artificial intelligence (AI), virtual reality (VR), augmented reality (AR) and IT consumerisation; driving permanent shifts in the basic structure of the industries. These trends are forcing software and gaming vendors to substantially rethink the way they develop, price, sell, deliver and service products. A similar shift has been happening on in-house software projects. Here organisations are under pressure to get more value from IT by developing or integrating technologies for distributed architectures to run on the cloud, and by scaling their operational needs without additional outlay on expensive infrastructure.
Below are some general software and gaming activities that are eligible for the R&D Tax Credit.
General software-based R&D activities that may be eligible:
Areas in the Gaming Industry where R&D activities may be eligible:
Expenditures can include wages, third-party contractor cost, materials, machinery, equipment, and overheads.
For a detailed evaluation of the gaming and software industries, please contact the professionals at Braithwaite today.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.